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Terms, Icons, and Labels

Many classes have shortcut names used when creating (instantiating) a class with a configuration object. The shortcut name is referred to as an alias (or xtype if the class extends Ext.Component). The alias/xtype is listed next to the class name of applicable classes for quick reference.

Access Levels

Framework classes or their members may be specified as private or protected. Else, the class / member is public. Public, protected, and private are access descriptors used to convey how and when the class or class member should be used.

Member Types

Member Syntax

Below is an example class member that we can disect to show the syntax of a class member (the lookupComponent method as viewed from the Ext.button.Button class in this case).

lookupComponent ( item ) : Ext.Component
protected

Called when a raw config object is added to this container either during initialization of the items config, or when new items are added), or {@link #insert inserted.

This method converts the passed object into an instanced child component.

This may be overridden in subclasses when special processing needs to be applied to child creation.

Parameters

item :  Object

The config object being added.

Returns
Ext.Component

The component to be added.

Let's look at each part of the member row:

Member Flags

The API documentation uses a number of flags to further commnicate the class member's function and intent. The label may be represented by a text label, an abbreviation, or an icon.

Class Icons

- Indicates a framework class

- A singleton framework class. *See the singleton flag for more information

- A component-type framework class (any class within the Ext JS framework that extends Ext.Component)

- Indicates that the class, member, or guide is new in the currently viewed version

Member Icons

- Indicates a class member of type config

- Indicates a class member of type property

- Indicates a class member of type method

- Indicates a class member of type event

- Indicates a class member of type theme variable

- Indicates a class member of type theme mixin

- Indicates that the class, member, or guide is new in the currently viewed version

Class Member Quick-Nav Menu

Just below the class name on an API doc page is a row of buttons corresponding to the types of members owned by the current class. Each button shows a count of members by type (this count is updated as filters are applied). Clicking the button will navigate you to that member section. Hovering over the member-type button will reveal a popup menu of all members of that type for quick navigation.

Getter and Setter Methods

Getting and setter methods that correlate to a class config option will show up in the methods section as well as in the configs section of both the API doc and the member-type menus just beneath the config they work with. The getter and setter method documentation will be found in the config row for easy reference.

History Bar

Your page history is kept in localstorage and displayed (using the available real estate) just below the top title bar. By default, the only search results shown are the pages matching the product / version you're currently viewing. You can expand what is displayed by clicking on the button on the right-hand side of the history bar and choosing the "All" radio option. This will show all recent pages in the history bar for all products / versions.

Within the history config menu you will also see a listing of your recent page visits. The results are filtered by the "Current Product / Version" and "All" radio options. Clicking on the button will clear the history bar as well as the history kept in local storage.

If "All" is selected in the history config menu the checkbox option for "Show product details in the history bar" will be enabled. When checked, the product/version for each historic page will show alongside the page name in the history bar. Hovering the cursor over the page names in the history bar will also show the product/version as a tooltip.

Search and Filters

Both API docs and guides can be searched for using the search field at the top of the page.

On API doc pages there is also a filter input field that filters the member rows using the filter string. In addition to filtering by string you can filter the class members by access level and inheritance. This is done using the checkboxes at the top of the page. Note that filtering out private members also filters the API class navigation tree.

Clicking on an empty search field will show your last 10 searches for quick navigation.

API Doc Class Metadata

Each API doc page (with the exception of Javascript primitives pages) has a menu view of metadata relating to that class. This metadata view will have one or more of the following:

Expanding and Collapsing Examples and Class Members

Runnable examples (Fiddles) are expanded on a page by default. You can collapse and expand example code blocks individually using the arrow on the top-left of the code block. You can also toggle the collapse state of all examples using the toggle button on the top-right of the page. The toggle-all state will be remembered between page loads.

Class members are collapsed on a page by default. You can expand and collapse members using the arrow icon on the left of the member row or globally using the expand / collapse all toggle button top-right.

Desktop -vs- Mobile View

Viewing the docs on narrower screens or browsers will result in a view optimized for a smaller form factor. The primary differences between the desktop and "mobile" view are:

Viewing the Class Source

The class source can be viewed by clicking on the class name at the top of an API doc page. The source for class members can be viewed by clicking on the "view source" link on the right-hand side of the member row.

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Related Classes

Hierarchy

ST.future.Element

Sub-Classes

ST.future.Component

Summary

A future Element is a class that can be used to interact with an element that will exist at some point. Typically that element does not exist when the future is created.

The methods of a future (including its constructor) defer actions in an event queue (based on ST.event.Player). A simple example would be:

Sample Code
 ST.element('@some-div').
     click(10, 10);

The API of futures is based on chained method calls, sometimes called a "fluent" API. In the above example, the ST#element method accepts the locator and returns a future. The click method of the future queues a click event at offset (10, 10).

Actions

Many methods of futures perform actions (such as click) on their target. These methods schedule their actions so that they follow previously invoked future methods to ensure that these actions flow in the same order as the test code that requested them.

Actions methods use verbs for names.

States

The other main group of methods on futures are state methods. These methods do not affect their target but rather schedule a delay in the test sequence that begins at the proper time (following all previously schedules operations) and finishing when the target arrives in the desired state.

For example:

Sample Code
 ST.element('@some-div').
     click(10, 10).
     textLike(/hello/i);

The above test will locate our div, click on it and then wait for its textContent to match the specified regular expression. The test will complete successfully if the text matches within the default timeout (5 seconds) and will fail otherwise.

State methods use nouns or descriptions for names.

Inspections

Because operations on futures all complete asynchronously, it is important not to mix these operations with immediate method calls. Instead, we schedule inspections using the future's and method.

Sample Code
 ST.element('@some-div').
     click(10, 10).
     and(
         // Invoked after the click has played. The ST.Element wrapper for
         // the target div is given as a parameter.
         function (divEl) {
             expect(divEl.hasCls('foo')).toBe(false);
         }
     );

The functions passed to and() are called "inspections" but there are no particular restrictions on what these methods actually do when they are called.

Waiting

There are two basic ways to control the timing of the test sequence. The first is the and() method's optional second argument:

Sample Code
 ST.element('@some-div').
     click(10, 10).
     and(function (divEl, done) {
         something().then(done);
     });

When an inspection function is declared to have a second argument, it is called with a completion function typically named "done". If declared as an argument, this function must be called or the test will fail. The inspection function, however, can decide when the function should be called. Once done is called, the test sequence can continue.

When there is no mechanism that can reasonably be used to determine when a condition is satisfied, there is the wait method.

Sample Code
 ST.element('@some-div').
     click(10, 10).
     wait(function (divEl) {
         return divEl.hasCls('foo');
     });

In this case, the function passed to wait() is called periodically and when it eventually returns true the test can proceed. Obviously, the and() method and its done function are preferrable because they won't need to poll for completion. Which approach is more readily implemented in a given situation will typically determine the best choice, and not this slight performance consideration.

Components

When interacting with Ext JS components, see ST#component or one of the more specific methods such as ST#panel, ST#grid, etc..

Note

This class is not created directly by user code. Instead, it is created automatically by various helper methods, like ST#element and ST#wait.

No members found using the current filters

properties

methods

and ( fnOrTimeout ) : ST.future.Element
chainable ch

Schedules arbitrary actions for later execution. Often these actions are added to the queue following click or other interactions in order to test an expectation.

For example:

Sample Code
 ST.element('@some-div').
     click(10, 10).
     and(function (el) {
         // Runs after the click event. We receive the ST.Element
         // wrapper for the "some-div" element.

         expect(el.hasCls('foo')).toBe(true);
     });

Functions that need to perform asynchronous actions can declare a 2nd argument (typically called "done").

Sample Code
 ST.element('@some-div').
     click(10, 10).
     and(
         function (el, done) {
             expect(el.hasCls('foo')).toBe(true);

             Ext.Ajax.request({
                 ...
                 callback: function () {
                     done();
                 }
             });
         }
     );

Multiple actions can be listed in a single call. Asynchronous actions can override the timeout by specifying a number as the previous argument.

For example:

Sample Code
 ST.element('@some-div').
     click(10, 10).
     and(
         1000,   // timeout for following async steps in this and()

         function (el, done) {
             expect(el.hasCls('foo')).toBe(true);

             Ext.Ajax.request({
                 ...
                 callback: function () {
                     done();
                 }
             });
         },
         function (el) {
             expect(el.hasCls('foo')).toBe(false);
         }
     );

Parameters

fnOrTimeout :  Number / Function...

One or more functions to invoke or timeout values. Functions that declare a 2nd argument must call the provided function to indicate that they are complete. Timeout values affect subsequent asynchronous functions and override the timeout. These timeouts only apply to functions passed in the current call.

Returns

:ST.future.Element

this

blurred ( [timeout] ) : ST.future.Element
chainable ch

Waits for this element to become blurred.

Sample Code
 ST.element('@someEl').
     focused().
     and(function (el) {
         // el is now hidden
     });

Parameters

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

child ( selector , [timeout] ) : ST.future.Element
chainable ch

Returns a direct child ST.future.Element that corresponds to the specified selector.

Sample Code
 ST.element('@someElement').
     child('p').
     and(function (element) {
         // p is now available
     });

If the specified selector for the child element cannot be resolved, the request will timeout.

Parameters

selector :  String

The DOM Query selector to use to search for the child component

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

click ( x , y , [button] , [timeout] ) : ST.future.Element
chainable ch

Schedules a click action at the specified relative coordinates.

Sample Code
 ST.element('@some-div').
     click(10, 10);

Or for a Component:

Sample Code
 ST.component('#some-cmp').
     click(10, 10);

If first argument is an object, it should be a ST.event.Playable config object for a type="click" event. In this case, all other arguments are ignored.

Parameters

x :  Number / Object

The number of pixels from the left edge of the element.

y :  Number

The number of pixels from the top edge of the element.

button :  Number (optional)

The mouse button code for the click.

Defaults to: 0

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

content ( html , [timeout] ) : ST.future.Element
chainable ch

Waits for this element's innerHTML to match the specified value.

Sample Code
 ST.element('@some-div').
     click(10, 10).
     content('Hello <b>world</b>');

If first argument is an object, it should be a ST.event.Playable config object (with an additional required html property). In this case, all other arguments are ignored.

Available since: 1.0.1

Parameters

html :  String / Object

The html to match.

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

contentEmpty ( [timeout] ) : ST.future.Element
chainable ch

Waits for this element's innerHTML to be empty.

Sample Code
 ST.element('@some-div').
     click(10, 10).
     contentEmpty();

If first argument is an object, it should be a ST.event.Playable config object. In this case, all other arguments are ignored.

Parameters

timeout :  Number / Object (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

contentLike ( pattern , [timeout] ) : ST.future.Element
chainable ch

Waits for this element's innerHTML to match the specified RegExp pattern.

Sample Code
 ST.element('@some-div').
     click(10, 10).
     contentLike(/hello/i);

If first argument is an object, it should be a ST.event.Playable config object (with an additional required pattern property). In this case, all other arguments are ignored.

Parameters

pattern :  RegExp / String / Object

The pattern to match. If this is a String, it is first promoted to a RegExp by called new RegExp(pattern).

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

contentNotEmpty ( [timeout] ) : ST.future.Element
chainable ch

Waits for this element's innerHTML to be non-empty.

Sample Code
 ST.element('@some-div').
     click(10, 10).
     contentNotEmpty();

If first argument is an object, it should be a ST.event.Playable config object. In this case, all other arguments are ignored.

Parameters

timeout :  Number / Object (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

contentNotLike ( pattern , [timeout] ) : ST.future.Element
chainable ch

Waits for this element's innerHTML to not match the specified RegExp pattern.

Sample Code
 ST.element('@some-div').
     click(10, 10).
     contentNotLike(/world/i);

If first argument is an object, it should be a ST.event.Playable config object (with an additional required pattern property). In this case, all other arguments are ignored.

Parameters

pattern :  RegExp / String / Object

The pattern to match. If this is a String, it is first promoted to a RegExp by called new RegExp(pattern).

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

down ( locator , [timeout] ) : ST.future.Element
chainable ch

Returns a descendant ST.future.Element that corresponds to the specified selector.

Sample Code
 ST.element('@someElement').
     down('span').
     and(function (element) {
         // span is now available
     });

If the specified selector for the descendant element cannot be resolved, the request will timeout.

Parameters

locator :  String

The DOM Query selector to use to search for the descendant

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

focus ( [timeout] ) : ST.future.Element
chainable ch

Schedules the component to receive the focus.

Sample Code
 ST.element('@some-div/input').
     focus();

If first argument is an object, it should be a ST.event.Playable config object. In this case, all other arguments are ignored.

Parameters

timeout :  Number / Object (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

focused ( [timeout] ) : ST.future.Element
chainable ch

Waits for this element to become focused.

Sample Code
 ST.element('@someEl').
     focused().
     and(function (el) {
         // el is now hidden
     });

Parameters

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

hasCls ( cls , [timeout] ) : ST.future.Element
chainable ch

Waits for this element to have a specified CSS class.

Sample Code
 ST.element('@someEl').
     hasCls('foo').
     and(function (el) {
         // el is now does has a "foo" class
     });

Parameters

cls :  String

The class name to test.

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

hidden ( [timeout] ) : ST.future.Element
chainable ch

Waits for this element to become hidden.

Sample Code
 ST.element('@someEl').
     hidden().
     and(function (el) {
         // el is now hidden
     });

Parameters

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

missingCls ( cls , [timeout] ) : ST.future.Element
chainable ch

Waits for this element to not have a specified CSS class.

Sample Code
 ST.element('@someEl').
     missingCls('foo').
     and(function (el) {
         // el is now does not have a "foo" class
     });

Parameters

cls :  String

The class name to test.

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

removed ( [timeout] ) : ST.future.Element
chainable ch

Waits for this element to be removed from the document.

Sample Code
 ST.element('@someEl').
     removed().
     and(function (el) {
         // el is now removed from the document
     });

Parameters

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

screenshot ( name , [timeout] ) : ST.future.Element
chainable ch

Takes a snapshot of the viewport and compares it to the associated baseline image.

Sample Code
 ST.element('@someEl').
     click(10, 10).
     screenshot();

Parameters

name :  String

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

text ( text , [timeout] ) : ST.future.Element
chainable ch

Waits for this element's textContent to match the specified string.

Sample Code
 ST.element('@some-div').
     click(10, 10).
     text('Hello world');

If first argument is an object, it should be a ST.event.Playable config object (with an additional required text property). In this case, all other arguments are ignored.

Available since: 1.0.1

Parameters

text :  String / Object

The text to match.

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

textEmpty ( [timeout] ) : ST.future.Element
chainable ch

Waits for this element's textContent to be empty.

Sample Code
 ST.element('@some-div').
     click(10, 10).
     textEmpty();

If first argument is an object, it should be a ST.event.Playable config object. In this case, all other arguments are ignored.

Parameters

timeout :  Number / Object (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

textLike ( pattern , [timeout] ) : ST.future.Element
chainable ch

Waits for this element's textContent to match the specified RegExp pattern.

Sample Code
 ST.element('@some-div').
     click(10, 10).
     textLike(/hello/i);

If first argument is an object, it should be a ST.event.Playable config object (with an additional required pattern property). In this case, all other arguments are ignored.

Parameters

pattern :  RegExp / String / Object

The pattern to match. If this is a String, it is first promoted to a RegExp by called new RegExp(pattern).

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

textNotEmpty ( [timeout] ) : ST.future.Element
chainable ch

Waits for this element's textContent to be non-empty.

Sample Code
 ST.element('@some-div').
     click(10, 10).
     textNotEmpty(200);

If first argument is an object, it should be a ST.event.Playable config object. In this case, all other arguments are ignored.

Parameters

timeout :  Number / Object (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

textNotLike ( pattern , [timeout] ) : ST.future.Element
chainable ch

Waits for this element's textContent to not match the specified RegExp pattern.

Sample Code
 ST.element('@some-div').
     click(10, 10).
     textNotLike(/hello/i, 200);

If first argument is an object, it should be a ST.event.Playable config object (with an additional required pattern property). In this case, all other arguments are ignored.

Parameters

pattern :  RegExp / String / Object

The pattern to match. If this is a String, it is first promoted to a RegExp by called new RegExp(pattern).

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

type ( text , [timeout] ) : ST.future.Element
chainable ch

Schedules a "type" action at the specified relative coordinates. This method assumes you have already achieved correct focus of the target.

Sample Code
 ST.element('@some-div/input').
     focus().
     type('Hello world');

If first argument is an object, it should be a ST.event.Playable config object for a type="type" event. In this case, all other arguments are ignored.

Parameters

text :  String / Object

The text to type.

timeout :  Number (optional)

The maximum time (in milliseconds) to wait for the typing to finish.

Returns

:ST.future.Element

this

up ( selector , [timeout] ) : ST.future.Element
chainable ch

Returns an ancestor ST.future.Element that corresponds to the specified selector.

Sample Code
 ST.element('@someElement').
     up('div').
     and(function (element) {
         // div is now available
     });

If the specified selector for the ancestor element cannot be resolved, the request will timeout.

Parameters

selector :  String

The DOM Query selector to use to search for the ancestor

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

visible ( [timeout] ) : ST.future.Element
chainable ch

Waits for this element to become visible.

Event injection methods automatically wait for target visibility, however, if using and sequences explicitly waiting for visibility may be necessary.

Sample Code
 ST.element('@someEl').
     visible().
     and(function (el) {
         // el is now visible
     });

Parameters

timeout :  Number (optional)

The maximum time (in milliseconds) to wait.

Returns

:ST.future.Element

this

wait ( delayOrPollFn ) : ST.future.Element
chainable ch

Schedules a wait a specified amount of time (in milliseconds) or until a provided function returns a truthy value.

For example:

Sample Code
 ST.element('@some-div').
     click(10, 10).

     wait(100).  // wait 100ms

     and(function (el) {
         // Runs after the click event. We receive the ST.Element
         // wrapper for the "some-div" element.

         expect(el.hasCls('foo')).toBe(true);
     });

Sometimes the condition on which a wait is based cannot be handles via callbacks or events and must be polled. That is, one must check and re-check at some short interval to determine if the condition is satisfied.

For example:

Sample Code
 var t = 0;

 setTimeout(function () {
     t = 1;
 }, 1000);

 ST.element('@some-div').
     click(10, 10).

     wait(function (el) {
         // this test method ignores the el (ST.Element) argument
         // for demonstration purposes.
         return t;
     }).

     and(function (el) {
         // Runs after the click event and when t is truthy. We receive the
         // ST.Element wrapper for the "some-div" element.

         expect(el.hasCls('foo')).toBe(true);
     });

These can be combined as needed.

Sample Code
 ST.element('@some-div').
     click(10, 10).

     wait(200, // wait 200ms

         function (el) {
             return t;  // poll this one until it is truthy
         },

         300,  // wait 300ms

         'Something interest', // message for the next fn's timeout reason

         function (el) {
             return el.somethingInteresting();
         }
     ).

     and(function (el) {
         expect(el.hasCls('foo')).toBe(true);
     });

Parameters

delayOrPollFn :  Number / String / Function...

One or more millisecond delays, functions to poll for truthy return value or timeout messages for said functions.

Returns

:ST.future.Element

this

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